MLAPI Namespace |
Class | Description | |
---|---|---|
![]() | NetworkedBehaviour |
The base class to override to write networked code. Inherits MonoBehaviour
|
![]() | NetworkedClient |
A NetworkedClient
|
![]() | NetworkedObject |
A component used to identify that a GameObject is networked
|
![]() | NetworkingConfiguration |
The configuration object used to start server, client and hosts
|
![]() | NetworkingManager |
The main component of the library
|