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MLAPI Namespace

 
Classes
  ClassDescription
Public classNetworkedBehaviour
The base class to override to write networked code. Inherits MonoBehaviour
Public classNetworkedClient
A NetworkedClient
Public classNetworkedObject
A component used to identify that a GameObject is networked
Public classNetworkingConfiguration
The configuration object used to start server, client and hosts
Public classNetworkingManager
The main component of the library